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What Issues do you want Fixed?


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#1 Midnightguy

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Posted 25 February 2013 - 12:37 AM

We have written many posts upon posts, in many different sections of this forum or one complaint inbedded with another.  Understandably perhaps the site admin/programmers don't have time to read every single post or every single E-mail we send them.  Perhaps the site admin can view this one topic here and see what we the players truly want.

 

Let's make posts here that only deal with the site and any issues we with to address that will be helpful to the site admins to know what is most important to us.  I would strongly encourage to refrain from naming any players they believe are cheaters, use a player as an example why they are discouraged to play here,and finally NO NAME CALLING!   Let's make this about the site and not about any certain player or players.  Also try to make your point clear and to the point, so they can refer to it quickly.  Finally make it an issue that if it isn't resolved soon, you may move on to another game site or play some other game. 

 

What is it that right here right now, you believe is an issue and you want it corrected.  I'll start here with my two main issues and encourage everyone else to follow with their list. 

 

1) Draw/Pause glitch - Some players that are losing are still attempting to crash another players games by resorting to repeating asking of draws or pauses to the game.  This in turn may lock up the winning players game, and cause it to crash.  This is our biggest flaw to our game and needs to be fixed before anything is added or implimented to this game! 

 

2) Automatic Draw - Some games are unwinniable to either side.  Yet some players, will refuse to accept a draw and will keep playing until the other player becomes frustrated and quits the game so they get the win.  If both team's miners are gone and no captures have been made in 50 moves, then the game should be declared a draw.  This rule is be similar to that like chess where no pawns are left and no captures have been made in 50 moves. 

 


I encourage everyone to write here, whether you are a Silver rated player or a bronze spy.  If you are a player who enjoys this site, your input is needed.  Feel free to repeat anything someone else wrote so, the site will know this is an issue to them. 


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#2 varishnakov

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Posted 25 February 2013 - 03:05 AM

There needs to be a system to prevent chasing. Make it impossible.

The "pause" button needs to be removed. It is absolutely unnecessary given buffer time and an absolute invitation to cheat.

The draw button should not suspend the game. It should simply light up green when the opponent offers a draw and stay green until the player has either declined or moved (declining.) There should also be an audio of a voice saying "draw" to further alert the player. the last suggestive is tentative but is on chess sites.

 

There should be a way to declare a game as drawn if it is drawn even if there are miners present. I have been in a situation in which a player had a 2 square bind on two different sides of the board at the lakes. He would move 2 squares back and forth and be unable to move a third so he would use the other side and move two squares on his other bind. This could have gone on forever and he refused all draw offers. That cannot be allowable. It ceases to be a game. Perhaps set a very high move limit without a capture, so high that it would not occur under normal circumstances but could easily occur within a rather long but reasonable time period for the chased/bounded player.

Lesser concerns:

Option to remove animations

winning battle coins when getting an achievement

 


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I have quit the site until the cheating players are dealt with.


#3 HmmNess

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Posted 25 February 2013 - 09:46 AM

There needs to be a system to prevent chasing. Make it impossible.

The "pause" button needs to be removed. It is absolutely unnecessary given buffer time and an absolute invitation to cheat.

The draw button should not suspend the game. It should simply light up green when the opponent offers a draw and stay green until the player has either declined or moved (declining.) There should also be an audio of a voice saying "draw" to further alert the player. the last suggestive is tentative but is on chess sites.

 

There should be a way to declare a game as drawn if it is drawn even if there are miners present. I have been in a situation in which a player had a 2 square bind on two different sides of the board at the lakes. He would move 2 squares back and forth and be unable to move a third so he would use the other side and move two squares on his other bind. This could have gone on forever and he refused all draw offers. That cannot be allowable. It ceases to be a game. Perhaps set a very high move limit without a capture, so high that it would not occur under normal circumstances but could easily occur within a rather long but reasonable time period for the chased/bounded player.

Lesser concerns:

Option to remove animations

winning battle coins when getting an achievement

 

Everything Var said sounds good to me. 

 

Adds:

 

Being able to accept or decline a match.

 

Need options to choose different visual resolutions.  This will allow you to make the game board smaller or bigger to fit your monitor correctly.

 

I would like to see a 2D board at one point.  (This could be part of your option to remove animations.)

 

Being able to setup your game rules would be nice also.  In my opinion, I believe the 15 second time to move is way too long.  Allowing players to choose their options of play while forcing the software to match players who have the same settings would be ideal.

 

Would like to see the infiltrator piece added.  You can choose to play with this piece or not, but I believe this piece makes the game way more strategic.  Having the infiltrator in game does not allow lottoing, since the Infiltrator can kill any piece on the board from 2 spaces away.  You can't just run in with your highest ranked piece if you opponent is behind in material, because your opponent's Inf. will be able to smoke you out.  The Inf. is also the weakest piece on the board, so scouts are far more valuable with the Inf. in game.  I believe the spotters in the Sci Fi version are way too powerful since there are 2 of them and only 28 other pieces.  With the Inf. you have 1 Inf. and 39 other pieces, making it a lot harder to know the precise time to use the Inf.

 

HmmNess


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#4 Lord_AvS

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Posted 25 February 2013 - 11:22 AM

1. What's the use of offering a pause for one minute? I would like to offer a request for 5 minutes, 10 minutes or 15 minutes to an opponent. The next is that you can only offer pause once per player (or that it refresh if your opponent offers a break too).

2. There is a glitch which benefit the chaser. When your chaser does 3 times the same move (and you move in the opposite direction) your opponent receive the mention that he may not do the same move. He does an different move. When you hit then a piece of him and he starts chasing again you receive the mention that you may not do the same move again, which will cause you lose your piece to the chaser.

3. Option to call a player mod into the game (very trusted player) which will judge situations about games that cannot be win any more. This player can see all your pieces, and that of your opponent and assign a draw when it is. Also a option if you don't agree with that decision which will cause the game be saved and judged by an other player mod. This won't affect the assign of the draw but player mods who abuse this options will lose their player mod rank, or ability to assign draws.

4. Setup rules would be nice too. When you adjust the rules the game won't affect your ranking.

5. Add friends by entering their player names.

6. Option that you don't receive emails when you have a pending friend request (cause i receive a lot of this spam mails).

7. Agreed with the post of varishnakov about the draw button. Make a button you can accept or just can do a move which will delete the draw request.


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#5 NTactical

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Posted 25 February 2013 - 11:53 AM

1. What's the use of offering a pause for one minute? I would like to offer a request for 5 minutes, 10 minutes or 15 minutes to an opponent. The next is that you can only offer pause once per player (or that it refresh if your opponent offers a break too).

2. There is a glitch which benefit the chaser. When your chaser does 3 times the same move (and you move in the opposite direction) your opponent receive the mention that he may not do the same move. He does an different move. When you hit then a piece of him and he starts chasing again you receive the mention that you may not do the same move again, which will cause you lose your piece to the chaser.

3. Option to call a player mod into the game (very trusted player) which will judge situations about games that cannot be win any more. This player can see all your pieces, and that of your opponent and assign a draw when it is. Also a option if you don't agree with that decision which will cause the game be saved and judged by an other player mod. This won't affect the assign of the draw but player mods who abuse this options will lose their player mod rank, or ability to assign draws.

4. Setup rules would be nice too. When you adjust the rules the game won't affect your ranking.

5. Add friends by entering their player names.

6. Option that you don't receive emails when you have a pending friend request (cause i receive a lot of this spam mails).

7. Agreed with the post of varishnakov about the draw button. Make a button you can accept or just can do a move which will delete the draw request.

 

Some nice additions Lord_AvS, although some will require quite a lot of effort.

I also encountered the glitch from bullet 2 two times: when someone is chasing you, moves something else after 5 times, you trade another piece to his piece, and he starts chasing again, you are unable to move: an attack move is not recognized as one of your moves, so it thinks your last moveaway was the last one. I once files this to the bug-threads, but it hasn't shown up yet (after about 1,5 weeks now). Should be fixed though.


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#6 trickz

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Posted 25 February 2013 - 11:56 AM

1. get rid of the draw/ pause glitch asap and if not replace it by 3.
2. implement an anti-chase rule (they can keep the 2s-rule from the ISF but if there are repetitive fullbind chases going on, there will be a warning because the cpu detects this chase behaviour.
After 3 warnings, you lose the game automatically.
3. Each person can offer maximum 3 draws and or pauses in one game. After that, you simply can't use the button no more. If the game s going further and after a time, nobody can't win and if all the draw requests are being used by both sides, then there should be a button "AD", automatic draw (this is a button apart from the draw button).
4. The possibility to reject every proposed match without losing points.
This to prevent that you're facing the same opponent over and over again. It's just more interesting plus you have the feeling that you actually have a say when the system is doing the lottery for you.
5. Win battlecoins by unlocking achievements or rank promotion.
6. Implement tournaments, cups, championships,....just to make it more interesting
7. More stats,....the more, the better,...also increase the ranking ladders so that we can see ALL the rankings instead of the first 250 ranks of each ladder.
8. Implementation of the Sci-fi version


That would be my wishlist and if they can work this out,....then this site will blow Metaforge away without a doubt.
And that's what they want I think....to be the best stratego site on the net.
At least, that should be their goal I hope.
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#7 vowles_23

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Posted 25 February 2013 - 05:14 PM

Adding a feature that allows you to reconnect to a game after losing internet connection, rather than losing the game.


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#8 NTactical

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Posted 25 February 2013 - 06:04 PM

Adding a feature that allows you to reconnect to a game after losing internet connection, rather than losing the game.

 

I agree on this one too! This accounts for 4 of my 10 losses lol.


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#9 vowles_23

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Posted 25 February 2013 - 08:23 PM

I also like the ideas brought up earlier in this forums, especially more statistics and being able to call a mod into a game.


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#10 trickz

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Posted 25 February 2013 - 08:36 PM

I also like the ideas brought up earlier in this forums, especially more statistics and being able to call a mod into a game.

I don't think there will be mod in your game.
It would surprise me if they would implement this,...
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#11 HmmNess

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Posted 25 February 2013 - 08:50 PM

I don't think there will be mod in your game.
It would surprise me if they would implement this,...

 

Agreed.

 

Would be too difficult to keep track of every single game and the company would have to pay people to watch games all day all night.  Not very practical in my opinion.  The code needs to have its own built in anti-cheat.

 

HmmNess


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#12 Lord_AvS

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Posted 26 February 2013 - 11:52 AM

I mean people (volunteers) who receive the rights to award draws, for example you HmmNess. When someone pushes the button, and they are online, they receive a message and can join that game. I understand that this would be hard to implement but the topic says about issues that you would love to implement, or it is possible is the second question.


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#13 trickz

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Posted 26 February 2013 - 01:31 PM

There is no chance that there will ever be a mod in the game.
It's just impossible to implement this in an efficient way.
And I also don't think that people will volunteer for this function because that means they are fulltime busy each day to hunt on chasers and glitchers.
That's no fun.
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#14 Lady Kathryn

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Posted 08 March 2013 - 03:05 PM

BEST OF WHAT I HAVE GLEANED FROM FORUM OVERVIEW:

 

Option to remove animations
 would like to see a 2D board at one point.  (This could be part of your option to remove animations.)
Being able to accept or decline a match.
 Make a button you can accept or just can do a move which will delete the draw request.
 implement an anti-chase rule (they can keep the 2s-rule from the ISF but if there are repetitive fullbind chases going on, there will be a warning because the cpu detects this chase behaviour. After 3 warnings, you lose the game automatically.
increase the ranking ladders so that we can see ALL the rankings instead of the first 250 ranks of each ladder.
Adding a feature that allows you to reconnect to a game after losing internet connection, rather than losing the game.
The cool-down timer should be adjusted according to the upload and download lag. A 'ping' should be sent by the AI to both players to determine that lag during the set-up phase.


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#15 trickz

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Posted 08 March 2013 - 03:08 PM

BEST OF WHAT I HAVE GLEANED FROM FORUM OVERVIEW:

 

Option to remove animations
 would like to see a 2D board at one point.  (This could be part of your option to remove animations.)
Being able to accept or decline a match.
 Make a button you can accept or just can do a move which will delete the draw request.
 implement an anti-chase rule (they can keep the 2s-rule from the ISF but if there are repetitive fullbind chases going on, there will be a warning because the cpu detects this chase behaviour. After 3 warnings, you lose the game automatically.
increase the ranking ladders so that we can see ALL the rankings instead of the first 250 ranks of each ladder.
Adding a feature that allows you to reconnect to a game after losing internet connection, rather than losing the game.
The cool-down timer should be adjusted according to the upload and download lag. A 'ping' should be sent by the AI to both players to determine that lag during the set-up phase.

 

 

You have read my mind exactly.

I'm also in favour for these things.


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#16 Lady Kathryn

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Posted 09 March 2013 - 09:49 AM

But Mid-guy, Some of these were simple copy-and-paste from your posts. I simply summarized what, in my experiences of 46 years playing stratego (since I was 13 in 1965). That summer was spent playing lwell after dark under a streetlight, mosquitoes buzzing in the air. In fact, to this day I cannot smell the fragrance of insect repellant without thinking about those grand and glorious soft summer nights, red and gold pieces moving in a deadly dance with the blue and silver. Sometimes I cry just a little................


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#17 johannnes

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Posted 24 May 2013 - 08:08 PM

i think th battle coins are an other issue.i dont think many people will buy them just for a new design.


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#18 Midnightguy

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Posted 05 June 2013 - 03:40 AM

On the last update, the programmers got rid of the tuba/trumpet sound when the game started or when your challenge clicked they were ready with their setup.  I understand that some people got annoyed when they kept hearing the sound when the opponent was ready to go and kept clicking ready to go. 

 

I would like to recommend instead a bugle (the charge bugle) sound to alert the players the game has started.  Sometimes players get sidetracked when they are waiting a long time for their challenger to start the game.  I know I been guilty of it and I when click on to see if so and so is ready and my buffer is already going. 



#19 Angelus

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Posted 07 June 2013 - 07:53 AM

Good idea. Maybe add it to the 'improvements' topic?



#20 Midnightguy

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Posted 10 June 2013 - 08:41 AM

Added to the list now:  LIMITED block list on players.  The idea is about 5 players you may block for whatever reason, but not unlimited blocks which can lead towards rating abuse. 






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