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The limit on the number of times a player can move a piece back and forth has to go!


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#21 queenbee1

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Posted 27 August 2016 - 09:39 PM

I don't want anyone to get me wrong. I think the two square rule makes the game so much more interesting. I wouldn't want it to ever change. Otherwise we'd chase forever. I think the 2 square rule is great. I think if and when Ultrabomb figures it out he will understand why it is there. I don't think I ever complained about the 2 square rule. Matter of fact I have nothing to complain about at all. The game is just fine the way it is. I am going to be platinum one day. It will just take me a while. You would be amazed how many things you can find to do when you are retired. I thought I would hate it. Now I love it.  


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#22 trickz

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Posted 28 August 2016 - 10:35 AM

Yo Ultrabomb,

 

 

Your two most hated words? Two square!

Your first thought that comes into mind? "Who cares?!" :D

Not a dude shares

your vision so you'll lose there,

who's fair?

An endless chaser like you who acts like a rude bear

or a two square vet whose moves are producin' the smooth flair? ;)


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#23 Gwynplaine

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Posted 28 August 2016 - 03:40 PM

Ultrabomb– Please...someone arrives at a dinner party and enters the main room full of guests. Which of the following might bring a beautiful cocktail and hors d'oeuvres right to your very hands when being met by your hosts or other guests?

 

1) "Good evening! My, how wonderful you all look and what a beautiful setting!"

 

OR

 

2) "Who's responsible for leaving the front door wide open?! I don't like it!"

 

I would like to suggest that in the future, a disputed point be presented in a manner which will not draw cannon fire–as a modest example:

 

"Hi, I'm Da Bomb. I like this game but something about the limit upon moving back and forth seems, to me, unreasonable. Would someone please comment on their feelings about this rule. I don't ever recall reading this in the Milton Bradley edition. Thanks!"

 

As the initial comment of this thread was effectively answered (in a valid suggestion that was mentioned "Learn the two square rule instead of complaining like a real noob [sic]." Trickz! ;)  Maybe it goes against your grain, and I'm not trying to correct you at all, but it looks so much more intense when you spell it in its more classic sorm–"n00b"), and also the fact that it was given more answers subsequently to explain the "why and how" in a rudimentary sense, it sadly appears that there is a refusal to accept these answers. (On your behalf, I will start a thread in General Discussion asking those who support your point of view to chime in on the subject).

 

Son, it would seem that you're a bomb locked in a corner by two bombs and all the miners are out to lunch.

 

Gwynplaine


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#24 Napoleon 1er

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Posted 28 August 2016 - 05:43 PM

Hi Ultrabomb,

 

please read the isf rules here http://www.isfstratego.com/rulreg.htm . under chapter 10 you have the description of the 2 square rules. This rule is implemented here only to avoide neverending sequences of back and forth moves. As other explained above the best way is to learn how this rule works. When i started here in 2013 i was always trapped in the wrong diagonal and could not get more than bronze lieutnant ... but then i strated to learn how it works and got to use it at your advantage. Since then the game became delightful!


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If you don't know where you go ... you have a lot of chance to arrive elsewhere ...

#25 The Prof

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Posted 29 August 2016 - 12:21 AM

Ultrabomb, I've played this game since the early 1980s when I first was given the Milton Bradley game as a gift.  The Two-Squares Rule was part of the game back then, and even as kids my friends and I applied it in our games.   See Rules for Movement #4 below in the rule set that came with my game.

 

https://snag.gy/9qEcyd.jpg

 

Interestingly, the Milton Bradley rule was more strict than the current ISF rule, as it did not allow a third consecutive move between the same two squares.


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#26 GaryLShelton

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Posted 31 August 2016 - 01:35 AM

Son, it would seem that you're a bomb locked in a corner by two bombs and all the miners are out to lunch.

Gwynplaine


That's one of the funniest things I've ever read here! :D

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The complete GS&F Rules can be found here: http://forum.strateg...rum-rules-2016/

Draw Refusal Rules, specifically, can be read here: http://forum.strateg...931#entry468931


#27 GaryLShelton

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Posted 31 August 2016 - 01:39 AM

Interestingly, the Milton Bradley rule was more strict than the current ISF rule, as it did not allow a third consecutive move between the same two squares.


Here's a discussion on it 2 years ago.

http://forum.strateg...ferent/?hl=1961

Not only Ultrabomb, but I wonder what everyone would think of the obscure movement rule found in the 1961 Milton Bradley box lid, discussed way back in early 2013 here:

http://forum.strateg...1-rule/?hl=1961

If you win the battle you take your opponent's square!

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The complete GS&F Rules can be found here: http://forum.strateg...rum-rules-2016/

Draw Refusal Rules, specifically, can be read here: http://forum.strateg...931#entry468931


#28 GaryLShelton

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Posted 31 August 2016 - 03:17 AM

 
So there is no advantage.


There's only advantage in the lopsided cases to the player who understands the rule over the one who absolutely doesn't. The vast majority of games are played between two players who can claim more or less an equal command of the rule, I'd say, thanks to computer matching players by rank.

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The complete GS&F Rules can be found here: http://forum.strateg...rum-rules-2016/

Draw Refusal Rules, specifically, can be read here: http://forum.strateg...931#entry468931


#29 GaryLShelton

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Posted 31 August 2016 - 05:30 AM

Yo Ultrabomb,

Your two most hated words? Two square!


-----

The Two Squares Rule

This fellow's vehemence harkens me back.
Back, back, and way back...
In my mind I'm now hearing...

Those early forum days
riding shotgun with trickz.
Boy, were we jeering.

Decrying the Two Squares!
Madly comparing

the thieves of my pieces
to henchmen for the Menace.

I was always blocked first!
And always left swearing!

Sure in my mind the Devil was laughing
at this Two Squares rule he'd sent us!

I could run forever IRL run or die!
So why not here? often asked I.

No, my favorite game was just not the same,
as back in the day when my civility was lame,
and I used to end all problems with the younger brother I loved,
the same:

a smack upside the head always smoothed our game!

Now, sad to say, there's no kid brother to pester,
only strangers the world over, with mod matters that fester.
The anti-Two Squares parade of trickz and myself gone,
I've updated my book with a much different song.

It's not from Satan (or even Hielco)
whence we have this glorious tool,
but from the Guy up Higher
...yeah, I think so...
I thank Him for this game and the
Two Squares Rule!
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The complete GS&F Rules can be found here: http://forum.strateg...rum-rules-2016/

Draw Refusal Rules, specifically, can be read here: http://forum.strateg...931#entry468931


#30 Gwynplaine

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Posted 31 August 2016 - 08:23 AM

-----

The Two Squares Rule

This fellow's vehemence harkens me back.
Back, back, and way back...
In my mind I'm now hearing...

Those early forum days
riding shotgun with trickz.
Boy, were we jeering.

Decrying the Two Squares!
Madly comparing

the thieves of my pieces
to henchmen for the Menace.

I was always blocked first!
And always left swearing!

Sure in my mind the Devil was laughing
at this Two Squares rule he'd sent us!

I could run forever IRL run or die!
So why not here? often asked I.

No, my favorite game was just not the same,
as back in the day when my civility was lame,
and I used to end all problems with the younger brother I loved,
the same:

a smack upside the head always smoothed our game!

Now, sad to say, there's no kid brother to pester,
only strangers the world over, with mod matters that fester.
The anti-Two Squares parade of trickz and myself gone,
I've updated my book with a much different song.

It's not from Satan (or even Hielco)
whence we have this glorious tool,
but from the Guy up Higher
...yeah, I think so...
I thank Him for this game and the
Two Squares Rule!


Greetings to the Gladsome Marshal!

You were a poet...
...and didn't know it!

Terrific fun! Thanks for the view of another side!

Gwynplaine :)
"I try to think, but nothing happens!"

#31 trickz

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Posted 31 August 2016 - 09:21 PM

-----

The Two Squares Rule

This fellow's vehemence harkens me back.
Back, back, and way back...
In my mind I'm now hearing...

Those early forum days
riding shotgun with trickz.
Boy, were we jeering.

Decrying the Two Squares!
Madly comparing

the thieves of my pieces
to henchmen for the Menace.

I was always blocked first!
And always left swearing!

Sure in my mind the Devil was laughing
at this Two Squares rule he'd sent us!

I could run forever IRL run or die!
So why not here? often asked I.

No, my favorite game was just not the same,
as back in the day when my civility was lame,
and I used to end all problems with the younger brother I loved,
the same:

a smack upside the head always smoothed our game!

Now, sad to say, there's no kid brother to pester,
only strangers the world over, with mod matters that fester.
The anti-Two Squares parade of trickz and myself gone,
I've updated my book with a much different song.

It's not from Satan (or even Hielco)
whence we have this glorious tool,
but from the Guy up Higher
...yeah, I think so...
I thank Him for this game and the
Two Squares Rule!

 

Yo Gary,

 

Your achievement's dope G!

But please, don't accuse me of treason homie

cuz' the fact I was anti-two square had one reason only! :D

 

That's the lesson, class in session

cuz' yes, I saw this rule as a mad infection

to exclude my style of play and the flagprotection! :D

I have the weapons

so I put my caps in action!

And although ISF-dudes think it's a bad investment,

this brat's a legend

when it comes to rectify the wack intentions

of some die hard vets who reckon

it's illegal that my staff's defendin'

the flag,...CORRECTION! ;)

Cuz' the word "continuous" was indeed a sad invention,

that is mentionned

with arguments solid as bricks of the fattest mansion! ;)

Yes, I'm back in the bragger's section

but its not like that's the essence

in the past or present

although I was the only one

who had the guts to attack this reference! ;)

 

But the problem remains...

cuz' I'm still gettin' the blues like Janis Joplin you mate,

which proofs this stupid rule

without the exception

is not invented by God but by a goblin with aids! :D

 

 

P'z

 

 
 


I love the smell of Napalm in the morning

#32 GaryLShelton

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Posted 01 September 2016 - 12:45 AM

 
But the problem remains...
cuz' I'm still gettin' the blues like Janis Joplin you mate,
which proofs this stupid rule
without the exception
is not invented by God but by a goblin with aids! :D
 
 
P'z



:D

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The complete GS&F Rules can be found here: http://forum.strateg...rum-rules-2016/

Draw Refusal Rules, specifically, can be read here: http://forum.strateg...931#entry468931


#33 Henzy

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Posted 03 September 2016 - 01:55 AM

@Ultrabomb (and others) The ORIGINAL Stratego from the Netherlands rulebook says and I quote: that "No piece may be shifted more than 5 times back and forth in the same 2 squares." We play Stratego here, so I don't know what the discussion is all about.


Edited by Henzy, 14 September 2016 - 11:57 PM.


#34 Witherguy5

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Posted 24 September 2016 - 05:20 PM

I like the 2 square rule, mainly know how to use it as an advantage. Or else, I would or my opponent will keep chasing each other forever in the same 2 squares.



#35 yoyordy

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Posted 24 September 2016 - 05:30 PM

 No one person or entity created football. By contrast, Stratego is a game by Milton Bradley.

No, Stratego is a game by Jacques Johann Mogendorff.



#36 Achul

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Posted 07 October 2016 - 01:06 AM

The game is already too defensive, anyone making a move in late game gives out information. (Quit Stratego just now because of this fact). Without the move back and forth rule there would not be a game.



#37 Witherguy5

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Posted 19 October 2016 - 09:35 PM

Is the 3 square rule the same thing as double chasing?



#38 Napoleon 1er

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Posted 19 October 2016 - 09:54 PM

no. Not sure what you mean with 3square rule but if you mean " constantly threatening a piece over 3 adjacent squares" the system will automatically stop this chasing after about 10 moves with a message like "you cannot continuously pursue a piece that cannot be captured" or something similar.

Double chase is when somebody is continuously threatening 2 pieces in 2 different locations on the board and is alternating between for example threatening captain A with major B somewhere and threatening general with marshall somewhere else. For this situation the system does not automatically stop the double chase so the threatened player cannot move anything else without losing one of these 2 pieces and if the threatening player does not stop this double chase by himself it becomes a forbidden sequence of moves according to ISF rules that is not handled on stratego.com.


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#39 Witherguy5

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Posted 20 October 2016 - 01:43 PM

Thanks!! And what about this Hummness or whatever it is.



#40 Henry domerkant

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Posted 21 October 2016 - 07:35 AM

Is double chase legal or not?
I was thinking that the player who plays defence must play an other move to avoid or commit a sucide with one piece?




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