I personally am in favor of the third option: posting videos should be allowed without the opponent's permission.
Rationale: First, as a matter of principle, I believe that I own my own games (in the copyright sense) and should be free to do with them as I see fit. Second, "the no public video posting without permission" default is detrimental to the good of the game. This game is too beautiful for its most exciting content to kept hidden away.
"No public posting" is also the end of a very broad spectrum of various ways of sharing info. One can restrict both the content and the audience:
- Content: one can publicly share publicly share video fragments, publicly share diagrams with analysis, or reconstruct the opponent's setup.
- Audience: one can also share within smaller circles, e.g. with one's friends, trainer/coach or club members (e.g. during a training session).
Does the "no sharing without permission" rule also extend to these restricted forms of sharing? I would find that incredibly oppressive. And if not, where to draw the line?
However, I do recognize the great lengths that top players go through to design and fine tune their setups. Of course they want to reap the benefits from these time investments for as long as possible. However, protecting this for eternity goes against the benefit of the game. IMO, Stratego without YouTube / Twitch / written analysis cannot be taken serious as a mind sports. What good is it to win tournaments or titles if there is no record for posterity?
So I would propose the following site rules:
- All games can be freely recorded and shared without the opponent's permission.
- Players can privately (in battle chat) and mutually agree not to share, enforcement by MT (video evidence required by the plaintiff).
- Tournament games (WCO, all the other long running leagues) are embargoed until after the tournament has finished. After the tournament, the same rules as for regular games apply (see point 1).
So top players can play in the WCO with a handful of tailor-made setups but they should not expect to be able to use these beyond the 10 games of such a tournament.
Possible counter arguments:
- Opponent's will data mine my games, I can be exploited. Not likely, watching videos takes time, there is no game record from a database that can be statistically analyzed.
- I will have to invent new setups all the time. Good, isn't the infinite variety what makes this game great?
- and so on and so forth