This poll is being issued to ask a few questions to help decide certain things regarding the penalties that should be applied for a recognized offense of double/multiple chasing described below. Under Article 9 of the GS&FR the MT is considering a limited time trial to help decide whether to take on the issue of double/multiple chasing permanently. Under such a test we would be temporarily suspending Article 8.4 of the GS&FR.
We will await community input as to punishments desired for this offense before proceeding with the trial. This poll will remain up for no longer than one month.
Due to the limitations we have on this site from a lack of programming, we cannot perfectly align with the ISF in their rules at Article 11's "More Squares Rule", though maybe we can step that way. The following plan is not aimed at minor offenses of d/m chasing but the more egregious ones.
The general outline for the MT plan during the trial/test period will be:
A recognized double/multiple (d/m) chase will happen at the following thresholds:
1) after a player d/m chases for ONE TIME in the game for 5 straight minutes or 25 uninterrupted chasing moves
2) after a player d/m chases for a SECOND TIME in the game for at least 3 straight minutes or 15 uninterrupted chasing moves each time
3) after a player d/m chases for a THIRD TIME in the game for at least 2 straight minutes or 10 uninterrupted chasing moves each time
a-) No double/multiple chasing event less than 2 straight minutes or 10 uninterrupted chasing moves will be recognized as d/m chasing under this plan.
b-) The above recognition of double/multiple chasing will require the victim to offer, one time per the game during an event of d/m chasing, a simple but fair warning to the offender in BattleChat that he is breaking the rules.
c-) The evidence required for making a claim of double/multiple chasing will be video proof in all but the clearest of endgame scenarios.
d-) On the punishment question above (first question in poll) keep in mind that providing video proof means a certain amount of work more for the victim than draw refusal or abuse.
e-) For anyone who is unclear about what is being talked about, double/multiple chasing is defined as one piece threatening two or more pieces of the opponent; or two or more pieces threatening one or more pieces of the opponent; in an alternating fashion so as to endlessly circumvent the two squares rule. More simply put, the most common example is when two pieces of one player alternate in threatening two pieces of the opponent.
f-) An important point to state is that, like the ISF, our threatening rule (and hence our chasing rules) all require adjacency. This means that a piece which is following/shadowing another from across a pond, for example, cannot be considered either threatening, or double/multiple chasing under this enforcement.
g-) Also, double/multiple chasing should not be confused with counter chasing, which is considered a legitimate response to a threat, both here and with the ISF. Although counter chasing may also be endless, like double/multiple chasing, the key difference is that counter chasing involves BOTH players chasing the other, and either one may quit. In comparison, the main feature of double/multiple chasing is that it is entirely done by ONE player. Only he is chasing and only he can quit without sacrificing a piece.
g-) Polls are difficult to make all-encompassing and to cover every desired aspect of a topic. If you have any thoughts that you feel are not represented by the poll questions and/or answers, and should be considered, please feel free to offer your comments in the topic below. We will definitely take all helpful ideas under advisement.
(GaryLShelton, tobermoryx, Major Nelson, and MTinsley)
Double/Multiple Chasing Poll
Edited by GaryLShelton, 27 April 2018 - 04:29 AM.