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Rule Number 1 for the Number 1


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#1 rtg45

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Posted 10 August 2015 - 12:38 AM

1. The Number 1 should always attack a piece if it is not backed up by another piece.

Primarily because I've been tricked by the spy moving in by itself.

In the 1960's we always called it a "spy" but I hear other names given to the piece.

 



#2 GaryLShelton

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Posted 22 August 2015 - 07:33 AM

Hi rtg45, nice to know someone else is here who remembers the 60's.

I assume you grew up with the MB version of the game like I did. The game here is pretty similar except there are differences in the Two Squares rule, and, of course, the way scouts can attack at a distance. There is no double chasing block here, but that's the same as I remember the old board game. The only block we would have had against double chasing back then was my brother's fist to my nose. But I don't think that'd work for the ISF. :)

Not sure what you mean by different names for the spy. I've only heard it referred to as the spy, or I guess a 1 from the Europeans.

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The complete GS&F Rules can be found here: http://forum.strateg...rum-rules-2016/

Draw Refusal Rules, specifically, can be read here: http://forum.strateg...604#entry339604





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