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Disconnecter Punishment Plan Questions


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Poll: Disconnecter Punishment Plan Questions (45 member(s) have cast votes)

If we proceed with a trial of the system described below, the penalty for disconnecting should be

  1. A rating deduction (12 votes [26.67%] - View)

    Percentage of vote: 26.67%

  2. A temporary ban (17 votes [37.78%] - View)

    Percentage of vote: 37.78%

  3. Neither. There shouldn't be a penalty. (16 votes [35.56%] - View)

    Percentage of vote: 35.56%

If the per-incident penalty is a rating deduction, it should be

  1. 25 points (33 votes [73.33%] - View)

    Percentage of vote: 73.33%

  2. 50 points (4 votes [8.89%] - View)

    Percentage of vote: 8.89%

  3. 75 points (1 votes [2.22%] - View)

    Percentage of vote: 2.22%

  4. 100 points (7 votes [15.56%] - View)

    Percentage of vote: 15.56%

If the per-incident penalty is a temporary ban, it should be

  1. One day (26 votes [57.78%] - View)

    Percentage of vote: 57.78%

  2. One week (14 votes [31.11%] - View)

    Percentage of vote: 31.11%

  3. Two weeks (1 votes [2.22%] - View)

    Percentage of vote: 2.22%

  4. One month (4 votes [8.89%] - View)

    Percentage of vote: 8.89%

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#81 General Eshe

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Posted 20 August 2015 - 01:00 PM

Disconnecting instead of surrendering is certainly poor game etiquette , but i wouldn't see this as a priority here.

 

There are basically 5* ways a player can annoy their opponent in a mean spirited way , and i'd rank them as following...

 

1. Draw refusal -This is just a nightmare to be involved with . Also for anyone to be punished for this their opponent has to very carefully follow a procedure for documenting and reporting it which many people find difficult (though rules are necessary of course) . Once this is done the moderators have a lot of work analyzing the case and even then may be criticized by the parties involved. An auto draw bringing this to an end would be the best single improvement i'd say.

2. Taking the full 6 minutes - to the last second - to set up - This is done purely to irritate the opponent before the game even starts .Obviously nothing against the rules so nothing can be done.

3. Abusive chat . I'm not particulary bothered by this myself but could understand people may consider this the no.1 problem, especially if their children play here.

4. Letting the buffer run down from 5:00 to 0:00 when they can't win - This takes twice as long as the disx loser option .

5 .Disconnecting instead of surrendering - This is 2 and half minutes, which is not so long to wait and watch (though yes shouldn't have to wait at all) .  I think these people are punished enough by the thread where their disconnections (as well as elements of their strategy/set up) are posted for all to see. I think the disconnectors are mostly angry with themselves mainly so it is not calculated like the other 4 things in the list .

 

*lottoing Marshals, shuffling and taking a long time to move are just things that are part of a player's approach to the game and are not legitimate things to complain about.

 

The reason i voted for a week ban (if there must be a ban) rather than a day , is that , when i look in the recently met section , the players who disconnected on me often haven't played a game since 2 or 3 days later , so if they got a day ban they would just come back 3 days later unaware they'd been banned at all. (they might get an email i suppose , but i don't think a valid email is even necessary to have an account)

 

Also , without wanting to make any proposal to deal with bad behaviour sound futile , while it is so easy to set up another account , is there any point in banning anyone for anything ?

 

Despite this critical sounding post i'd like to say the people who give up their time to deal with these issues - which is appreciated - should of course go forward and prioritize whatever they see fit (having taken on board other suggestions as they doubtless do ) so good luck with their project.

 

 

 

 

+1 to this. Its a bit annoying to wait the 2:30 for your win, but not the most egregious of offenses. I literally just played a game where this happened. It is unsporting, however there will always be unsporting behavior regardless. Jerks are just jerks. Whenever it happens to me I just end up laughing the whole 2 minutes about how obviously upset my opponent got over a game, or about whatever bad move they made that made them so upset.



#82 GaryLShelton

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Posted 25 August 2015 - 02:52 AM

There is a way to detect whether the browser window is closed on purpose or not  (ever had that annoying popup asking  you really wanted to leave the page?), so the issue can be resolved in the software without much effort.
 
If the developers were willing to spend a little effort, this issue can even be resolved without heuristics (for example detecting disconnect bursts, disconnect streaks, 'disconnect on disadvantage' ratio or 'disconnect after relevant loss' ratio).
 
The total amount of effort would be minimized, as even the time spent to create this poll (before publishing) is bigger.


This would solve a lot of problems. This poll would then be about offenses that could be simply and accurately portrayed, tracked, and punished. How do we go here, NTactical?!

Gary
The complete GS&F Rules can be found here: http://forum.strateg...rum-rules-2016/

Draw Refusal Rules, specifically, can be read here: http://forum.strateg...604#entry339604

#83 NTactical-Reboot

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Posted 25 August 2015 - 09:37 PM

This would solve a lot of problems. This poll would then be about offenses that could be simply and accurately portrayed, tracked, and punished. How do we go here, NTactical?!

Gary

 

Haha, do you want me to get into the technical details? The developers should cooperate in implementing it though.. If they only would open up to help from the outside.. or at least actually listen to this community.. everything would be so much easier  ^_^


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#84 placeboo

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Posted 21 September 2015 - 07:08 AM

Why ban?

Apply an analog of email Grey Listing and/or TarPitting.

;)

#85 Fairway

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Posted 27 September 2015 - 01:32 PM

I totally agree with Colonel Mustard.

 

Three times, players have disconnected. I walked away to do something else, and when I came back it said defeat because they had gotten back on and moved. Then it was my turn, and my buffer time ran out.


I'm always a winner- win or lose the game. I take my mistakes and learn from them!

#86 texaspete09

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Posted 04 October 2015 - 12:26 AM

I think the punishment should also be 25 pts from the second incident and onward. The first may be the result of an accident or glitch.


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#87 Fairway

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Posted 06 October 2015 - 12:12 AM

After 3 disconnections, each time it should be a 25 rating deduction AND a 2 day ban.


I'm always a winner- win or lose the game. I take my mistakes and learn from them!

#88 PuzzledTea

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Posted 06 October 2015 - 08:24 PM

After reading a post elsewhere my thoughts on disconnectors has changed a little.

 

My opinion: If someone decides to disconnect and then goes on to losing the match, that is their choice. It may not be good sportsmanship and I am not saying people should do this. But to be honest it's kind of funny that someone would rather throw their toys out of the pram about losing. It is only 2 and a half minutes after all, the nit is a free win (provided they do not decide to try and come back later on.)

 

Even then if they come back later on, from what I know from when my internet threw me when I was playing a friendly, it does not show the graveyard and puts everything to zero. So if hey come back they would be screwed either way.

 

Perhaps as I have not climbed to the higher ranks, disconnecters do not feel as important as it'd be a free win, but that is how I think anyway.

 

As said above there are other more important issues to attempt to sort out before this one. EDIT: And of course, if it is accidental like internet then that is no problem either way.



#89 douevenswitchbro

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Posted 15 October 2015 - 02:19 AM

imo you get 3 free dcs, then after that, for every dc you get banned 2 more hours then you did the last, starting at 2 hours. Counter for dcs reset every month.



#90 GaryLShelton

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Posted 21 October 2015 - 12:42 AM

Guys, this thread was started to take questions on a plan that was the simplest yet conceived. We would make the punishment the same for every disconnect shown us with a day/date time stamp on it, and the white writing to show what movement action just happened. If a disconnect followed the loss of an important piece for that time of the game, bam! We give the penalty, whatever it would be decided upon. The same penalty every time. The point was not to erect something that we cannot do because it is so tediously time consuming to maintain, but rather do something that required no programming or statistical record keeping.

Statistics are great for a computer but no human here would be able to keep up with the statistical load that many plans have required.

The trouble now is that we have a new app and it does not have the white writing appearing at the bottom of the screen like the old app and desktop versions do. It would be possible to run our plan for players using the old, but players using the new app would be left out at this point. So I'm not sure we should proceed with a plan that only works for part of the population.
The complete GS&F Rules can be found here: http://forum.strateg...rum-rules-2016/

Draw Refusal Rules, specifically, can be read here: http://forum.strateg...604#entry339604

#91 jaimy123

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Posted 22 February 2017 - 10:36 AM

The MT would like to consider testing a new system to penalize players who disconnect from their games and force their opponents to wait 2:30 to gain their victories. Since we don't want to unfairly punish unintentional disconnects we plan to only look at cases in which a player disconnected immediately after losing an important piece. This is strong evidence that the disconnect was intentional and can be verified with one screenshot.

Please give your opinion in the poll above on what you think the appropriate penalty should be for this offense. Note that the first question gives the option for choosing that you think we should not punish intentional disconnecters. However, no matter which option you choose for this question, we still want you to give your opinion to both the 2nd and 3rd ones about the harshness of the penalties if we proceed with a trial. Even if you pick points or a ban, we would like you to answer the degree of penalty in the other method. The more opinions the better.

This poll will stay open for three months. If a trial is undertaken, it will begin September 8th.

Thank you,

The Moderator Team:
The Prof, Napoleon 1er, Lonello, GaryLShelton, Midnightguy, and gPet0.

I think its much easier and more effective as we all have a button to block players or have an blacklist. the annoying negative players have nobody to play if they go on being that negative! is this an option? I lose so many games from players how don't want a draw. its cost a lot of time to report this players and it won't help.






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