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#21 Sgt. Blkdog

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Posted 03 March 2015 - 09:31 PM

 

 
 

 

 

 

Well.. I can imagine this wasn't exactly what he was hoping for.. lol I agree with Prof's statements though, don't really know what Kernel and mustard mean? It's not so complex is it?

 

Colonel_Mustard.JPG I'm always Colonel Mustard when I play Clue!


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Wuf!


#22 MickM

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Posted 04 March 2015 - 09:13 AM

After seeing the "new" Singleplayer, I sincerely hope they leave the Multiplayer alone. I'd rather have it preserved as it is than have to deal with annoying changes that aren't substantive and only detract from the real game. I suspect this won't be the case, though.

 

Thank you for your feedback Chewtoy.

What specific "annoying changes" are you talking about that you are affraid of?


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#23 Chewtoy

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Posted 04 March 2015 - 03:53 PM

Mick-

I just want the integrity of the game to be maintained.


Terror made me cruel. 


#24 GaryLShelton

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Posted 04 March 2015 - 07:54 PM

Mick, I choose to put it into the positive. If changes are made, we would want movement rules addressed first. Square Moved To beats the Repeated Board Position of the ISF in making blocking determinations, but everyone wants to have the double chase blocked somehow.

I personally would like to see The Prof taken on for consulting. Plainly, with the new Single Player that was released there was not the detailed thinking on rules that The Prof would provide. As he and I currently are in ongoing talks with the ISF about some of these very things, I can definitely say that you will have no better consultant and advocate for stratego.com than The Prof. And the price will be right, I suspect.
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The complete GS&F Rules can be found here: http://forum.strateg...rum-rules-2016/

Draw Refusal Rules, specifically, can be read here: http://forum.strateg...604#entry339604

#25 MickM

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Posted 05 March 2015 - 09:03 AM

Mick-

I just want the integrity of the game to be maintained.

 

Truly understandible! 

But are there certain things you specified that you're affraid of?


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#26 Chewtoy

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Posted 07 March 2015 - 07:02 AM

Well, I don't want change for change sake. There are a lot of extant things about the Multiplayer that work well. Mainly the server and anti-chase rules need to be tweaked.


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#27 MickM

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Posted 09 March 2015 - 10:35 AM

Well, I don't want change for change sake. There are a lot of extant things about the Multiplayer that work well. Mainly the server and anti-chase rules need to be tweaked.

 

We will not change things just for the sake of change ;)


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