This weekend I played a game that lasted more than 90 minutes - 1 game. EVERY MOVE by the other player took 15 seconds. Every single one. I only played the game because I had resigned about 3 others due to folks doing similar things and I had had it.
Is it some large percentage of players that do this? I'd say no. But is it perhaps 3-5%? Yes, and is there another 3-5% that start to do it if they are losing the game? Yes.
And its not a few seconds. 15 seconds for their move. 2 seconds for mine. lets say 2 seconds for the system to go from one player's turn the clock to the other. Now that means that 6 moves takes 1 minute. 3 moves for me, 3 moves for you. 360 moves take AN HOUR. And that's with me moving as quickly as possible. Now make the move clock 5 seconds and the same scenario is 5 seconds for his move, 2 seconds for mine, 2 seconds for system switching players. 6 moves now takes 30 seconds. HALF THE TIME!!!!! 360 moves now takes 30 minutes.
Its just nonsense. These folks aren't "thinking" about their every move. They are intentionally 1. Wasting time hoping you quit. 2. Using time as a weapon, drawing things out as long as possible hoping you will not remember what pieces are what number and what is a bomb and not a bomb (I've even played one person a few times that he just moves around bombs using 15 seconds every move in an attempt to get you to forget and hit the bomb - WITH ZERO ATTEMPTS TO ATTACK AND FIND YOUR FLAG - The actual purpose of the game. 3. Being rude and using that to try to get free points.
I played a game yesterday with a gentleman from I believe Switzerland. I captured a three of his early. Every move after starts to be 15 seconds. I politely asked him to play "a little quicker" and his reply was very upfront. You can resign if you don't want to waste your time he said. So I asked if every move would now take 15 seconds - and he replied yes. And it did. Game took almost an hour and that was with me doing all out attack to try to end the stupid game by finding his flag.
Now, if you think that is an environment that will "grow" the community of people playing the game I'd simply disagree. When my son and I play over a board on the table we can play 3-4 games in about 30-40 minutes - and we don't easily resign to each other - we generally play to the death. And there are times he is thinking of some new master attack plan to wipe me out! So its not like we are forcing ourselves to play "fast".
Either something is done, or you'll end up with a site that attracts jerks that want to accumulate points at all costs, but certainly isn't going to appeal to the mainstream. Nor will it grow the game and appeal to kids.