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Disconnecting losers (hall of shame)


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#101 GaryLShelton

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Posted 10 April 2014 - 10:13 PM

The beauty of Midnightguy’s idea is that it doesn’t require any special programming to judge whether the disconnect was intentional or not.  It counts all losses by disconnect the same, and it is fair to those who didn’t do it on purpose because it doesn’t penalize someone right away and gives them chances to remove quit points by surrendering losing games in the future.  We don’t want to open the door to intentional quitting that doesn’t get caught just because it wasn’t done immediately after losing a high piece.  All disconnect losses should be counted.  Also, keep in mind that if a player has a bad connection, in many case he can reconnect and so if and when he surrenders it is of course not counted as a disconnect loss.  But when the player doesn’t come back from a disconnect, it is usually correct to assume it was intentional.  So I think either Midnightguy’s original idea or my suggested revision will work just fine as is. 

 

The Prof, whereas my plan is pretty limited to the narrow disconnect done immediately after a large piece is lost (though I would be for expanding that to "within 5 moves" of such an event), and it involves a terrific task for the MT, I do agree with the "beauty" of your idea that it catches all disconnections, in all game situations, and that there is an out for the innocent...but ONLY if all of this is done automatically through the programming Programming is the ideal way to do a change, hands down.  If we could program not only the accusations side of things, but also the redemptions side as well...plus the meting out of ELO penalties...I would be all for it.  It would be perfect.  Short of this, however, I would have a BIG problem requiring all these innocent people you would snare in your blanket accusations to post screenshots to vindicate themselves. (People are innocent until proven guilty so this would be extremely bothersome to my R.P. mind, as you can imagine).   With automation, though, the computer would simply recognize when the player did a disconnect and then without the player's involvement, it would see a "good" loss and credit his "quit marks".  (By the way, no one would ever be able to grow these quit mark credits.)  The computer could also issue the ELO penalties when earned.

 

I feel that with such an automated plan that we should insert another freebie in your penalty schedule, The Prof. That is, make your "Warning Email Sent to Player" level #3 instead of #2.  And the first 25 point ding at level 4 instead of level 3.  I just feel we're going to have a lot of valid disconnectors by doing it this way, and that this will help for them to get any good losses to clear up their quit marks better.  We may even have to raise this to more freebies as experience dictates.

 

Lastly, as an aside here, I suggest a move from the term "quit points" to "quit marks" to avoid confusion with actual ELO points.

 

Gary

 

PS:  The Prof, I've said this before but if we are ever going to use screenshots, we have to get the date imprinted on them.  This is huge problem, to my way of thinking, although maybe not here if we can get things automated.  Without a date imprinted on the screenshot, there is no way of telling when the game we're shown was played, is there?  Somehow, this needs to be rectified.  



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#102 DejanNSAD

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Posted 12 April 2014 - 10:07 PM

BAIJE002

 

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#103 DejanNSAD

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Posted 13 April 2014 - 02:11 AM

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#104 DejanNSAD

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Posted 13 April 2014 - 08:03 PM

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#105 DejanNSAD

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Posted 13 April 2014 - 08:31 PM

Ozan_74

 

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#106 Luckypapa

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Posted 13 April 2014 - 08:53 PM

 

This guy is in front in a big way, I hardly believe this is a disconnect on purpose. 

But I have to admit, you are The King of disconnecting opponents!  ;)

 

Lucky


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#107 DejanNSAD

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Posted 13 April 2014 - 09:08 PM

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#108 DejanNSAD

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Posted 13 April 2014 - 09:11 PM

This guy is in front in a big way, I hardly believe this is a disconnect on purpose. 

But I have to admit, you are The King of disconnecting opponents!  ;)

 

Lucky

 

Yes he was but I guess he didn't realized that :D

 

Well, the most of my opponnents who were losing were disconnecting so... And I didn't even put here everyone of them just the experienced players who has over 100 played games...



#109 Roondy Moose

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Posted 13 April 2014 - 11:27 PM

http://i.imgur.com/vhpu7jS.png


Love is a losing game.


#110 maribo

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Posted 13 April 2014 - 11:57 PM

[post='bcea0f320671778.jpg '][/post]

raymaster 0-4 rating 100 disconnected after 8 pieces changed hands and i spied his 1 early on.
general was front and center row
marshall was front and center row
http://www.imagebam....91774b320671779
http://www.imagebam....bcea0f320671778



#111 Roondy Moose

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Posted 14 April 2014 - 03:24 AM

sOmEtHiNg MuSt Be DoNe!!


Love is a losing game.


#112 maribo

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Posted 14 April 2014 - 04:03 AM

admittedly i owe scott an apology on my disconnect. but frustration set in as the general goes deep row 1 way down under and just waks amole



#113 scottrussia

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Posted 14 April 2014 - 05:05 AM

I accept the apology on the disconnect.  I do not understand why you feel the need to send a steady stream of obscenity and demeaning nonsense through chat.  You played myself this morning but my son plays also and I do not appreciate it all when that type of material is sent to him.  There is no reason for it.

 

I've spent time in environments where you expect that type of language.  Playing a board game is not one of those environments.


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#114 maribo

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Posted 14 April 2014 - 07:11 AM

Well said , Scotto-Lotto.

From now on I will not use obscenity, is it ok to call you Scotto-Lotto?



#115 Roondy Moose

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Posted 15 April 2014 - 08:12 PM

Matty2202

http://i.imgur.com/qOmI9lL.png

Also this guy knew my setup absolutely. He knew beforehand. He lotto'd through unmoved pieces on the back two rows with his marshal and general stopping right before he would hit a bomb. 

Must be multi-account

But, here's the funny part. It got down to a drawn ending; he had 2 colonels and a marshal vs my marshal. My flag was bombed in. His was open. 
And he refused the tie request! So I started taking screenshots and everything to submit to the forum, and I started talking to him in the chat. (that is why it is >700 moves)

Then, he got careless and gave my marshal a clear path to his flag and disconnected!! JUSTICE.


Love is a losing game.


#116 tableplay

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Posted 15 April 2014 - 09:58 PM

superbaba disconnected during the game. Then when I came back and he reconnected my buffer had gone done down a lot, I rushed things to avoid timing out and lost.

 

6461e5321037788.jpg



#117 Roondy Moose

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Posted 15 April 2014 - 11:28 PM

username: wut-da-fuk

http://i.imgur.com/rVikhZn.png


Love is a losing game.


#118 Midnightguy

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Posted 16 April 2014 - 06:28 AM

http://i301.photobuc...ombeggsquit.jpg

 

Tombeggs who we are currently finding in violation of abusive behavior, decided to insult me after I easily took his spy with scout and told me I was boring and I suck.  Before I could even say anything he quit.  



#119 Roondy Moose

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Posted 17 April 2014 - 10:28 PM

Jackku

http://i.imgur.com/yMSMLoq.png


Love is a losing game.


#120 GaryLShelton

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Posted 17 April 2014 - 11:07 PM

 

That was a tight game.  Nearly down to the classic 2 miners against one powerful piece (after you blow up marsh's).  What value would a Sarge have had for your opponent!

 

Gary


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